Project History-Click on images for larger versions and full descriptions
Created 2D and 3D images and animations for use in Adobe Flash computer based training. 2005-2006
Created 2D and 3D images and animations for use in Adobe Flash computer based training. Created 3D photo realistic subsystems whenever frame updates came out. 2006-2014
Lead the massive overhaul of the CV22 (Airforce) art program which included a national art team stretching across four different offices. Implemented new art standards in order to ease future reworks and organized a structure to allow anyone to easily find graphics they are searching for. 2006-2014
Lead a 3 man team on the creation of these Valves for 3d real time voxel based learning solutions. Worked on planning timelines and hour estimates of entire projects.
Lead a 8 man team on the creation of this modified Hummer for 3d real time voxel based learning solutions. Worked on planning timelines and hour estimates of entire projects. Managed multiple offices of artists in each project.
Was part of a 8 man team on the creation of this Mrap vehicle for 3D real time voxel based learning solutions.
Was part of a 5 man team on the creation of this engine for 3D real time voxel based learning solutions.